Saturday, 3 October 2026
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mini-game · six chapters

Bond. beta

Match runes, turn memories of finished stories into cards, and stand together against the Shadow.

Attempts today
Attempts refresh daily at 00:00 UTC. Ink is spent on upgrading cards in the Grimoire.
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six chapters · one path

Campaign against the Shadow

    next chapter

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    weekly challenge

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    The weekly opponent is the same for every reader, yet its resilience scales with your deck level. A win here grants ink but does not advance the campaign.

    hall of fame · top 20

    Reader leaderboard

    Rank is determined by chapters completed across all open arcs, then story fragments found, then wins — the three columns in that order. Weekly challenges and repeat battles do not raise your place. Only readers who took at least one step are ranked. Your name comes from your latest published comment.

    Top twenty players and your place
    Rank Name Chapters Arcs Story Wins
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    one round · two phases

    How to strengthen the bond

    The battle runs in rounds. In each round you first gather resources on the rune board, then spend them on cards — and only then does the Shadow answer.

    1. Rune phase: line up three identical runes. Swap two adjacent runes — by mouse, swipe, or arrows and Enter. You get three swaps per round, but only a swap that forms a line is counted: an empty swap is free. Cascades count in full and rewards have no ceiling. Echo ✦ is an empty rune: its line clears but grants nothing.
    2. Card phase: play up to two cards. A card spends courage, mind, or bond and is available once per round. Unspent resources carry into the next round, so saving up pays off.
    3. The Shadow answers: a strike at your resilience. The exact number of the next strike is always shown in the “Next strike” block. Shield takes the damage first and burns away; the remainder cuts your resilience. Every third round the strike is heavy.
    Resilience
    Health. Yours is 30 and lasts the whole battle. The Shadow has its own.
    Shield
    A temporary buffer above resilience. Spent only on the Shadow’s strikes.
    Rage
    From round seven the Shadow grows fiercer: each further round adds 1 to its strike. Dragging the fight out is dangerous.
    Obstacles
    From chapter II boulders appear on the board. A match directly beside, above, or below removes one of their layers.
    Attempts
    15 per day, refreshed at 00:00 UTC. An attempt is reserved when the battle starts; the first victory in a chapter gives it back. Reloading the page resumes the same battle.
    Ink
    The first victory in a chapter grants 3 ink and refunds the attempt you spent. A repeat grants 1 ink and the attempt is not returned. Ink is spent on upgrading cards in the Grimoire.

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    a part of the story

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