Sunday, 2 August 2026

HHR · a bookish mini-game

Bond

Match runes, turn memories of finished stories into cards, and stand together against the Shadow.

attempts
ink
chapters
Opening the grimoire…

six chapters · one path

Campaign against the Shadow

Your first victory refunds its attempt and grants 3 ink. A repeat grants 1 ink and costs 1 attempt.

    next chapter

    weekly challenge

    The same opponent for every reader. Weekly victories do not advance your campaign.

    hall of fame · top 20

    Reader leaderboard

    Rank is determined by wins, then completed chapters and ink. Your name comes from your latest published comment.

    Top twenty players and your place
    Rank Name Wins Chapters
    Loading leaderboard…

    three steps

    How to strengthen the bond

    1. Match three runes. Each phase gives you three successful swaps. An invalid swap is free. There is no per-phase resource cap: every match and every cascade wave is rewarded in full. ✦ Echo is an empty tile: it makes resources harder to gather and grants no reward.
    2. Play up to two cards. Each card spends courage, mind, or bond and can be used once per phase.
    3. Prepare for the reply. The Shadow’s intent always shows the next exact damage. Shield absorbs it first.

    Chapter II introduces obstacles; an orthogonally adjacent match removes one layer. An attempt is reserved when battle starts, and reloading resumes it.